After some hours I have completed a Neptune flyby.
Screenshots of methodology.
The Neptune texture was obtained from
Hastings-Trew., J. (2006) Planet texture map collection. Available at: http://planetpixelemporium.com/planets.html (Accessed: 2 February 2016).
This was time consuming because I had to learn much of this from scratch. Texture mapping we had used in seminar session but the animation was new. The animation view was also very new but very useful.
The camera controls were initially difficult and it still remains unclear when you can and can’t move things.
This programme requires the user to be frequently using it or they will loose time over trying to remember where things are. Not an intuitive set up and has many settings that can drastically alter the output.
Stand alone this is a pretty piece and I love it. My intention is to use this a company logo identifier e.g. “Deep Space Films” or “Neptunian”. With a short dramatic sound track I think it will work well.